Visible focus, keyboard activation for custom controls and focus-managed dialogs.
Build for participation.
Test the barriers as well as the features.
Support available now.
Responsive layouts are designed to reflow at narrow widths and high zoom; those journeys are explicitly included in our regular testing.
System reduced-motion preferences suppress decorative animation and learners can reduce motion further in Play Profiles.
Read aloud, clearer wording, visual cues and larger text can support different ways of processing a question.
Kids and school interaction targets are designed for touch and do not rely on dragging as the only way to complete activities.
Dynamic sheets expose dialog semantics, focus is returned on close and important feedback is announced politely.
What we are actively testing.
- Keyboard-only journeys
- Screen-reader landmarks, headings and dynamic status
- 200% browser zoom and 320 CSS-pixel reflow
- Touch target size and tap-only alternatives
- Reduced-motion and forced-colour preferences
- iPad, Chromebook and common school-browser behaviour
What still needs external validation.
- An independent WCAG 2.2 audit has not yet been completed
- Speech synthesis quality depends on the browser/device voice
- Fast-changing live-game states need continued screen-reader testing
- Third-party authentication experiences can vary by provider
- Real classroom testing is still required with children and educators using different access needs
Tell us what stopped you taking part.
Accessibility feedback is product feedback. Describe the screen, device/browser and what you were trying to do. Please do not include sensitive pupil information.